![]() This site was designed with the.com website builder.Įverything which I play on with Dark Injection is normal, if I play cell, tribal, civilization, or space, everything is normal, with an exception for space. I've done the force save hack but it wont save still. Because ModAPI doesn't work with cracked spore, the package file that you can delete and will let you play the game.Ĭan't save dark injection i downloaded dark injecton and the first thing i did was make a creature, well i go and try to save and i can't. When you go into your spore data folder there should be a package file that you can delete.
0 Comments
![]() ![]() One is Daniel Radcliffe, at first I found him likable yet wooden with some questionable delivery, however overtime I think he's grown with more emotional range than usual. Three actors in particular I found stood out and gave their best performances of the series. Helena Bonham-Carter, David Thewlis, Gary Oldman, Robbie Coltrane and Tom Felton while neither are at their best here bring a pleasing sheen to the film. Rupert Grint is great as he consistently is, Emma Watson while not quite as good as she was in Deathly Hallows Part 1 gives one of her better performances of the series, Maggie Smith and John Hurt are always good value and while I didn't find him easy to warm to at first until Half-Blood Prince in his brief but relevant appearance Michael Gambon is also good. The pacing is never dull, if deliberately less rushed(Goblet of Fire) or glacial(Deathly Hallows Part 1) as some of the other entries, and the storytelling is always interesting and compelling while never convoluted. The humour is less stilted and corny than I can find it to be, and when the tone is tense and poignant the writing does an above decent job reflecting that. The script is very good a vast majority of the time, doing a noble attempt to stick to the spirit of the book. ![]() What I loved though about this score was not just how beautiful, haunting and how incredibly melancholic it was, but also how much it enhanced the drama. ![]() There's also my favourite of Alexandre Desplat's scores, I loved his ones for Girl with a Pearl Earring and The King's Speech, the score was also one of the few good points about Twilight:New Moon and I found his score for the previous part very effective. The effects, apart from the odd ropey one in the Room of Requirement scene and Bellatrix's death, are excellent particularly at Gringotts, while the scenery and cinematography are magical with a touch of austerity too, and David Yates delivers his best directing job. Once again, the production values are impeccable. The 19 Years Later scene was quite affectionate as well, with the use of the original music and all. Not only that, it's my favourite Harry Potter scene alongside the Three Brothers animated sequence and the Cave Scene. Gringotts(especially for the effects, the dragon being the standout), the moving Ressurrection stone sequence and Harry's final scene with Dumbedore were very well done, but my favourite was the Snape's memory sequence, which was beautifully done and quite poignant. What stood out for me was not only the darkness of it, particularly the last thirty minutes or so which was a tad anti-climatic but very intense too and also Snape's death, but also the emotional impact. However I found this, apart from one or two disjointed parts where you could tell that details had been left out and the arrival in Hogsmede and the duel between Mrs Weasley and Bellatrix seemed a little rushed, had more flow, was better paced and had more coherent storytelling and less of admiring the scenery than the previous entries. It is less faithful to the mammoth but very interesting and wonderful book than its predecessor. I have enjoyed all the films and love the books, and after how much I loved Deathly Hallows Part 1 this entry, continuing from exactly where the previous film left off, had a lot to live up to. ![]() Moreoved it seems that you foreced certain events to uphold such as holy emperor becoming a vassal.It is true that aventures were attracted by Ainz propose,most were low levelled ones and single wihout family or such.And also some life valued adventures will not chose to live in the city govern by undead even after seeing E Rantel.As such vassalization is not something the ruler can decide within such liitle time and although admentite adventures are protectors of human ,there are many ways to handle.Moreover king zanic following Rennee plan which seem uncertain of the result at least to me.And lastly,Cardinals believing that Aniz revive in 2 and a half years which are the words of the Scorceous kingdom,THE POTENTIAL ENEMIE. Especially the case with dead knight i start to feel.like you will use that fact to Albedo betrayal in future friday volumes.As a fan i really dont like the fact of albedo betryal and if it really happen,i doubt that i can still read oveelord.The second fact was that fighting scene while original Arthur display Ainz experience in PVP this novel frather loosely fighting scene.I dont mean it does not have but i mean i feel that the fighting scene in this novel.is rather raw. Although the turings of events are quite rush it is still acceptable.Also making brain vampire,and humanity strong Mare friends,the character of momon,the nature of wild magic and finally Evileye love for momon,they are undeniably exciting.It is even to the ponit that i forgot the fact that what i was reading was fanfiction.Īlthoughf there are some point that i disliks.Like that of NPC start feeling so callsd emotilns which will eventually lead for self decision. Although the turning of events in this novel are a little different, the orginal the characters didnt change that much which is actually unexpected and follow the flow of volume 11.What different is that while orignal novel use sugar and whip plan,this novel states that Ainz as the god that conquers the world without a need of shedding blood and make ths world a place all races can coexist in peace. There i remember seeing somethings like volume 15 the Myriad Betrayls.Before reading web novel i thought like what good in reading some random fanfiction.īut aftering reading disapointing web novel,I thought that reading this would not be far wrosr than web i read,Finally i decided to read it. There are some things like turing brain into vampire which is rather a good move in web novel.Īfter reading boring web novel at light speed just like Aniz read his documents and reports,I again felt eager to read the next volume of the original author. Waiting for the new volume i decided to cure my boredom by reading web novel.Ĭhildish,boredom and utter disappointment , Well you see i am Overlord fan and i had read original novel again and again. Wow amazing! is what i thought after reading your novel. Me when I finally get my hands on part 14: The truth which the Guardians realized long ago - everyone dances in the palm of the Supreme One. To add to the chaos, the Platinum Dragon Lord decided to join the fray via his “Sir Armoreth” suit of armor.īut soon they will all learn the truth. Meanwhile, the Slane Theocracy has assembled their allied strike force and are planning to launch a surprise attack against the Sorcerer King’s servants, after being invited inside the Great Tomb of Nazarick. The saga of the great Philip is coming to an end and its conclusion will leave the Re-Estize Kingdom in a mess. ![]() It follows the events of my Volume 14: Unlikely Allies, with the two parts covering the Slane Theocracy’s attack on Nazarick and its fall out. ![]() “Volume 15: The Myriad Betrayals” is the fourth installment in my Overlord fanfiction series. In fact, the ending portion of Ravenholm is the headcrab-infested mine itself.Ī Ravenholm level should be dark and brooding. Most of the buildings have a "mining town" theme - smokestacks, mill equipment, chains, overhead truss structures, and narrow, curving stone roads are particularly dominant. Windows should be boarded up in some way, not only to block light but to create a claustrophobic feeling. Trash overlays, torn wallpaper, blood stains and so on work best. As with exteriors, the furniture and rooms themselves should appear dishevelled. Few props should be used furniture would be the best to leave in a room. Indoors, rooms should be relatively square, but most importantly sparse. Debris should be used sparingly the idea is that the building is no longer used, not that it has crumbled or been destroyed. Decals are your wisest option here, especially vines, graffiti, and plaster damage. Most importantly, the buildings should appear to be in disuse. The architecture within Ravenholm is a modest mix of mostly industrial-looking concrete, brick, and metal buildings. The Ravenholm chapter (We Don't Go To Ravenholm.) also includes one more map at the end that takes place outside the town, on railway tracks leading to the coastline. ![]() It was originally thought to be a "safe haven" out of the reaches of the Combine, but headcrab canister bombardment quickly rendered the town into a zombie-ridden wasteland. Ravenholm is the haunted, headcrab-infested mining town seen approximately halfway through Half-Life 2. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |